Japanese CGI expert Nobumichi Asai on the future of “Face Hacking”

In a presentation titled “Face Hacking,” prominent Japanese CGI expert Nobumichi Asai and a supporting team of creative developers, technicians, and makeup artists have collaborated to offer a glimpse at the progress that have been made in the fields of face tracking and 3D projection.

During the almost four-minute showcase, 3D projections altered the faces of two seated subjects with precision attributed to advanced face tracking mechanisms. As the men moved their heads, blinked and shifted their gaze, the projected robotic, skull or cheetah faces did the same. Considering the fact that the harmonized technological union can be applied to a variety of fields such as medicine, television and video games, it seems as if we are on the horizon of a new age in virtual reality.

 

Final Fantasy XV Trailer

A new trailer has been released at the Jump Festa 2015 Japanese convention for the next installment in the ever-popular Final Fantasy franchise. While the trailer consists of a series of rather disjointed scenes and sound clips, we can tell that the plot of Final Fantasy XV, based on the franchise’s Fabula Nova Crystallis mythology, will revolve around a road trip taken against the backdrop of an invasion of a city-state called Insomnia.

Delivering stunning graphics and immersive environments as has become expected of the Final Fantasy series, watch the trailer above and stay tuned for the release date of the video game.

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Artist Profile: Tetsuka Niiyama creates “Jewels of Sea” through CG

This CG movie by Tetsuka Niiyama depicts saltation and growth of life in the sea using jewelry as the motif for illustrating the theme “Jewels of Sea.”

It creates mystifying and attractive scenery by the ores resembling creatures of sea and its transforming refraction and reflection of light that are affected by the organic moves.

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Comme des Organismes Reinterprets CdG Pieces as Life Forms

Where some might have seen only experiments with color and cloth in Rei Kawakubo’s most recent collection for Comme des Garçons, Berlin-based CGI studio Zeitguised saw an opportunity to experiment with the Japanese designer’s vision using a totally different medium.

Comme des Organismes takes select pieces from the collection and imagines them as if they were not made into clothes but rather abstract organisms that “spontaneously realized themselves as autonomous life forms.”

Check out the video and more images from the project at Zeitguised’s website.

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The World of Hayao Miyazaki’s ‘Spirited Away’ Recreated in ‘Minecraft’

 

Animator Alan Becker is recreating the fantastic world of Hayao Miyazaki’s Spirited Away in Minecraft, and has thus far mostly completed the bath house, the ghost town, and several other areas. Minecraft players can download the map to explore at the Spirited Away Minecraft Recreation website.

 

Spirited Away Recreated in Minecraft

Spirited Away Recreated in Minecraft

Spirited Away Recreated in Minecraft

Spirited Away Recreated in Minecraft

Spirited Away Recreated in Minecraft