Japanese netizens rediscover “Full Armor Game Boy,” question how the ’90s defined portability

2015.03.02 Gamey Boy1

Japanese netizens are reintroduced to the “Full Armor Game Boy”

RocketNews 24:

Despite the Game Boy’s revolutionary specs for its time, the small screen, the lack of a backlight and minuscule speaker left much to be desired for gamers in the 1990s. And although many just considered the Game Boy’s limitations a minor price to pay to take the fun of Nintendo anywhere they wanted, some accessory makers brought a few products to market to jazz it up a bit.

Recently Japanese netizens came across a picture of one such accessory that tripled the size of the Game Boy, calling to question just how “portable” this gaming option was.

A retro gaming enthusiast tweeted out a photo last week from a 1994 issue of the Japanese video game magazine Famitsu that shows a tricked-out version of the Game Boy he dubbed “Full Armor Game Boy.” The oversized device looks practically indestructible, almost like it came from the war room where military scientists engineered it to control missiles.

The somewhat awkward-looking add-ons are from an officially licensed Nintendo product called the Handy Boy (which you can still buy for US$29.99 on Amazon). The Handy Boy includes an adjustable magnifying screen, speakers, a light to for those nighttime Game Boy sessions, larger buttons, a miniature joystick and a neck strap to make holding the even bulkier device possible. Even though some YouTube reviewers of the Handy Boy say it makes the Game Boy a “wee bit top-heavy,” the packaging claims it is “lightweight” and has a “compact design.”

2015.03.02 Gamey Boy

Japanese netizens were taken aback at just how big all of these accessories made the Game Boy and wondered how this could possible be called a handheld video game console. While others wondered how uncomfortable it would be to actually play with everything attached like that. And for those that actually remembered squinting at the tiny green screen, they looked at this image in envy of the lucky kid whose parents bought them this Game Boy holy grail.

– “This is multitasking: video games AND weightlifting at the same time!”
– “Looks like a Game Boy crossed with a Transformer”
– “This is really stretching the limits of portability…”

Did you ever use the Handy Boy to trick out your Game Boy or wish you had? Let us know in the comments section below if you remember the joys (and perhaps still lingering neck pain) of playing Tetris on a magnified, lit-up screen with stereo sound!

 

Godzilla PS3/PS4 game’s release set for July

Godzilla PS3/PS4 game’s release set for July

Anime News Network:

Bandai Namco Games announced it will release the new Godzilla game on PlayStation 3 and PlayStation 4 in North America and Europe in July.

The game will get a retail release for PlayStation 4 in North America and Europe and a PlayStation 3 release via the PLAYSTATION Network.

Players will be able to control both the classic TOHO version of the monster and the 2014 American film Godzilla in the game. The game will also feature the Type 92 Maser tanks, Super X 2, Super X III, Super Mecha Godzilla, and MFS-3 — as well as Godzilla’s rivals: King Ghidorah, Biollante, Mothra, Mecha Godzilla, Jet Jaguar, Hedorah, and Destoroyah.

The “ultra-destructive Godzilla action” game commemorates the 60th anniversary of the titular monster by letting you play the monster itself against human civilization, as you clear missions by destroying buildings and weapons. The game recreates the camera angles that invoke the sense of scale, the fireworks explosions, and the latest techniques from the original tokusatsu (special effects) films.

Famitsu magazine described a backstory that takes its cues from TOHO‘s first Godzilla movies: Godzilla, who appeared in Tokyo in 1954 and was brought down by the secret weapon Oxygen Destroyer, has somehow made landfall again. As the players complete missions to destroy civilization, Godzilla will increase size and physical strength. Godzilla starts at 50 meters (164 feet) and can grow to double that size. Players gain points when Godzilla destroys the town, but the resistance from humanity becomes more difficult as the game goes on.

Godzilla for the PlayStation 3 arrived in Japan on December 18 for 7,600 yen (about US$64). The first copies of the game included an early unlock code for the Hollywood Godzilla (2014) as a bonus extra. Pre-orders included one of three randomly distributed “Heat Up Godzilla” reproductions of theater bonus figurines.

Pokémon gets its own fighting game with arrival of Pokkén Tournament

The Pokémon Company and Japanese gaming mag Famitsu teamed up to live-stream a special game announcement. What was previously billed as a “shocking” announcement ended up being the official reveal of the long-expected Pokkén Tournament fighting game, which is coming to Japanese arcades in 2015.

The unveiling brought Pokémon Company CEO Tsunekazu Ishihara together with Tekken chief producer Katsuhiro Harada and SoulCalibur producer Masaaki Hoshino. Though there’s currently no word on the seemingly inevitable console version, you can get a first look at Pokémon‘s collaboration with Tekken above.