This ‘Metal Gear Solid V: The Phantom Pain’ wedding is both amazing and weird…

While Japanese traditional-style weddings are still popular, most newlyweds tend to tie the knot with weddings based on Western-style themes and traditions with the bride in a white, flowing gown and the groom in a sharp tux. But what about a wedding that’s espionage-themed?

That’s what this promo for Metal Gear Solid V: The Phantom Pain attempts to showcase. The video hilariously chronicles the pair’s most important day, from the altar approach to the couple’s profile videos and even the banquet afterwards. The video peaks when the father finally gives away his daughter to his new son-in-law with a ceremonial PlayStation Dual Shock 4 controller, but to an incredibly confused caterer who has no idea what’s going on.

Metal Gear Solid V: The Phantom Pain releases on September 1 for PlayStation 4, PlayStation 3, Xbox One, Xbox 360 and PC.

TIME Magazine: Why Nintendo president Satoru Iwata mattered…

TIME (by Matt Peckham):

Nintendo President and CEO Satoru Iwata has died at only 55 years old after battling cancer for over a year. His unexpected passing marks the end of a wildly inventive and broadly celebrated 13-year stretch helming the iconic Kyoto video games company.

Iwata, born in Sapporo, Japan in 1959, was only the fourth person to lead Nintendo since its inception as a playing card company in 1889, and the first president unrelated to the founding Yamauchi family. His ascent to the topmost Nintendo position in 2002 was unusual as it followed a career in software engineering, making him one of the industry’s only corporate luminaries with substantial hands-on game creation experience.

In an exclusive interview with TIME this spring — Iwata’s last with a Western media outlet — he talked about how personally involved he remained in helping drive and evaluate the company’s hallmark unorthodox inventions. He called Nintendo “a company of Kyoto craftsman” and joking “this is where my background in technology is quite helpful, because it means that the engineers can’t trick me.

At Tokyo-based Nintendo affiliate HAL Laboratory during the 1980s and 90s, Iwata helped develop some of Nintendo’s most memorable games. That list includes Super Smash Bros. for the Nintendo 64, the opening salvo in a critically lauded and financially lucrative fighting series starring Nintendo characters like Mario and Donkey Kong that’s since sold in the tens of millions for the company. After he was promoted to president of HAL Laboratory in 1993, he continued to work personally on the company’s products, including several titles in Nintendo’s wildly popular Pokémon series.

Iwata’s move to Nintendo came in 2000, when he assumed management of the company’s corporate planning division. Just two years later, then-Nintendo President Hiroshi Yamauchi, who had helmed the company since 1949, decided to retire, allowing Iwata to step in and steer Nintendo through its most inventive period yet.

It was under Iwata that Nintendo ushered in the Nintendo DS, a dual-screen gaming handheld that succeeded the popular Game Boy, eventually going on to challenge Sony for the title of “bestselling games platform of all time.” Nintendo’s wildly successful Wii, now arguably the most recognizable video game system in the industry’s history, arrived in 2006, another Iwata-led gamble that paid incredible dividends following the company’s lackluster GameCube, which launched in 2001. And while Iwata’s critics often accused the company of reacting too slowly to industry trends, Iwata wasn’t afraid to enact radical change: after years of financial downturns (exacerbated by the company’s poorly received Wii U game console), he unveiled plans this March to develop games for smartphones and tablets. The world will now remember Iwata as the Nintendo leader who tore down the wall between the company’s heavily guarded iconic IP and non-Nintendo platforms.

But it was Iwata’s playful, almost mischievous and refreshingly candid personal style that so endeared him to the company’s fans. In 2011, he helped launch a video series dubbed Nintendo Direct, personally emceeing the company’s biggest surprises, often with quirky framing twists, like an effects-laden mock kung-fu brawl with Nintendo of America President Reggie Fils-Aimé for E3 2014. At Nintendo’s E3 2015 presentation last month, he appeared as a Muppet designed by The Jim Henson Company.

Iwata’s other significant public relations innovation was “Iwata Asks,” a remarkable series in which Iwata interviewed members of Nintendo’s many development teams, delving into the anecdotal history of some of the company’s best loved projects. It was a Nintendophile’s dream come true.

Above all, Iwata established and maintained a decorous tone often at odds with his competitors. In lieu of visually splashy, clamorous stage-led events at annual game shows, Iwata chose charmingly simple, almost dignified presentational vignettes. When fans responded negatively to a new Nintendo idea, Iwata’s reaction was often swift and direct: after an upcoming Nintendo DS game built on a hallowed Nintendo franchise was waved off by fans at E3 last month, Iwata tweeted his thanks to fans for their feedback and promised to meet their expectations.

Iwata’s health problems were first aired just before E3 in June 2014, when Iwata, who had been planning to attend the show (I was scheduled to meet with him), mysteriously backed out. At the time, Nintendo said Iwata’s doctors had warned him against travel, but didn’t say why. A few weeks later, the company disclosed Iwata was battling cancer, specifically a tumor in his bile duct. At that point he’d had surgery, and his prospects sounded hopeful because the doctors had apparently found the tumor early. When he resumed appearing in Nintendo Direct videos following E3, he was clearly thinner, but seemed otherwise unfazed. Though he again missed this year’s E3, he remained publicly active to the end, participating in Nintendo’s last shareholder meeting just a few weeks ago.

Sony unveils 20th Anniversary DualShock 4 and Wireless Headset

Nintendo’s upcoming NX gaming console won’t run on Android

Nintendo has shot down rumors that its yet-to-be-unveiled NX gaming console would run on Android. Responding to a report by Japanese business daily Nikkei, a Nintendo spokesman said of the rumors, “There is no truth to the report saying that we are planning to adopt Android for NX.”

Nikkei previously claimed that Nintendo’s hush-hush Wii U successor would run on the Google-developed operating system, citing sources familiar with the goings-on at the Kyoto-based gaming company’s headquarters. Those sources claimed that by adopting Android, Nintendo would “be able to tap into a deep pool of software developers already creating programs for mobile platforms.”

If the rumors had indeed been true, it would have marked the latest expansion for the OS as Android has gone from smartphones and tablets to televisions and wearables as of late.

The NES Cartridge Cutting Board

 

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FoodBeast/IncredibleThings (by Brittany High):

This is a wood NES cartridge cutting board made by Etsy shop Cutting Boredom.

The boards start at $40 and come in walnut, maple, mahogany, or cherry. They do NOT come packaged in a Nintendo. 

 

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Sony Japan accidentally erases 20th Anniversary PS4 contest entries

VG24/7:

Sony Japan has accidentally erased all information obtained from PlayStation owners who entered to win a 20th Anniversary PlayStation 4. Those who purchased PlayStation 3, PS4, Vita or Vita TV between December 4 – January 15 were handed a calendar with a code which entered them into the contest.

Somehow, all data collected from the customers was erased and cannot be recovered. Sony didn’t provide information on how the data was lost.

Customers can now re-enter the contest by sending all required information in again.

Whoops.

PS4 gets Final Fantasy, Dragon Quest crossover cover plate in Japan

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RocketNews 24:

Sony is holding a contest from February 24 to April 26, with the opportunity to win a special PlayStation 4 cover plate that features art from both the Dragon Quest and Final Fantasy series. The cover plate’s design features a Slime (a traditional monster from the Dragon Quest series), and a Moogle (a recurring race in the Final Fantasy series). The contest will be a lottery, and Sony will only make 100 copies of the cover plate.

Potential applicants will need to complete three steps to acquire a lottery ticket to win the cover plate.

Step 1 can be completed with any one of the following methods:

  • Purchase the “Dragon Quest Metal Slime Edition” PS4, enter the included special product code in the PS Store, and download the game.
  • Purchase the PS4 Dragon Quest Heroes game‘s limited first edition, and enter the special item code for the “Dragon Quest III Hero Costume” in the PS Store, and download the special item.
  • Purchase the digital download edition of Dragon Quest Heroes for the PS4.
  • Purchase the digital download car edition of Dragon Quest Heroes for the PS4.

Step 2 can be completed with either one of the following methods:

  • Purchase the “Final Fantasy Type-0 HD Suzaku Edition” PS4, and enter the included special product code for Final Fantasy XV – Episode Duscae in the PS Store, and download the game.
  • Purchase the Final Fantasy Type-0 HD Ultimate Box for PS4, and enter the included special product code for Final Fantasy XV – Episode Duscae in the PS Store, and download the game.
  • Purchase the Final Fantasy Type-0 HD limited first edition for PS4, and enter the included special product code for Final Fantasy XV – Episode Duscae in the PS Store, and download the game.
  • Purchase the digital download edition of Final Fantasy Type-0 HD for PS4.

Step 3 can be completed with the following method:

  • Download the “PS4 Dragon Quest x Final Fantasy Double Purchase Campaign Lottery Ticket”, for free.

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The 100 potential winners will be drawn from the users who successfully complete these steps and acquire the lottery ticket. The contest will run from February 24 to April 26.

All applicants will also receive a special Playstation 4 Dynamic Menu theme, with background art featuring the same art from the cover plate.

Dragon Quest Heroes is a roleplaying game in the long-running Dragon Quest RPG franchise. The game will be developed in collaboration with KOEI Tecmo Games’ Omega Force team, which also developed theWarriors series of games. In addition to being the first action RPG in the Dragon Questseries, the game will also be the first title in the series in ten years to be released on a PlayStation system. Yūji Horii is serving as the general director of the game, and Koichi Sugiyama is composing the soundtrack.

The story takes place in the kingdom of Elsarze, where humans and monsters work hand in hand, and everything is peaceful. However, one day, the monsters turn violent, and begin attacking the humans. Captains of the imperial guards Akt and Mare stand up in order to bring back the original hearts of the monsters, and bring peace back to Elsarze once more.

Square Enix shipped the game in Japan on Thursday, February 26. Square Enix has not yet announced a North American release date.

Final Fantasy Type-0 HD is the high-definition PS4/Xbox One port of Square Enix‘s original Final Fantasy Type-0 on the Playstation Portable system.

Square Enix describes Final Fantasy Type-0 HD:

“Step into the fray as Class Zero, a group of fourteen students from an elite military academy whose country is attacked by an aggressive neighboring Empire. Using the powerful abilities and magic of all fourteen characters in fast-paced action RPG combat, players must face the brutality and injustices of war to uncover the secrets of its genesis.”

Square Enix will release the game in North America on March 17, in Japan on March 19, and in Europe on March 20.