This ‘Metal Gear Solid V: The Phantom Pain’ wedding is both amazing and weird…

While Japanese traditional-style weddings are still popular, most newlyweds tend to tie the knot with weddings based on Western-style themes and traditions with the bride in a white, flowing gown and the groom in a sharp tux. But what about a wedding that’s espionage-themed?

That’s what this promo for Metal Gear Solid V: The Phantom Pain attempts to showcase. The video hilariously chronicles the pair’s most important day, from the altar approach to the couple’s profile videos and even the banquet afterwards. The video peaks when the father finally gives away his daughter to his new son-in-law with a ceremonial PlayStation Dual Shock 4 controller, but to an incredibly confused caterer who has no idea what’s going on.

Metal Gear Solid V: The Phantom Pain releases on September 1 for PlayStation 4, PlayStation 3, Xbox One, Xbox 360 and PC.



Capcom‘s iconic 2.5-dimensional Street Fighter series is gearing up for its latest update, ULTRA STREET FIGHTER IV. Street Fighter IV’s fourth update sees the introduction of five new characters — Poison, Hugo, Elena, Rolento, and Decapre — and six new stages, alongside more balanced gameplay and a handful of exciting new gaming modes.

To the delight of PlayStation 3 and Xbox 360 users, a Digital Upgrade Version will be available to download in June 2014 and the Digital Full Version will be available in August 2014 across all platforms.

Head over to the ULTRA STREET FIGHTER IV webpage for more information.






PlayStation Japan posts trailer to new PS4 survival horror game “The Evil Within”

The PlayStation Japan channel began streaming a new trailer for Resident Evil director Shinji Mikami‘s The Evil Within (PsychoBreak) survival horror game on Thursday. The video reveals the game’s characters and monsters.

The game will arrive on Xbox 360, PlayStation 3, PC and next-generation consoles via Bethesda Softworks this year.


Huawei hops on the Android gaming bandwagon with Tron mini-console



The jury’s still out on Android gaming (exhibit A: OUYA), but that’s not stopping Huawei from taking a dive into that niche corner of the industry. Its Tegra 4-based Tron mini-console, announced here at CES 2014, pairs a cylindrical-shaped hub with a Bluetooth controller that hews quite closely to the Xbox 360 mold OUYA also went after. Before we get your hopes up though, take note that Tron’s for China only — at least, for now anyway. A Huawei rep did say that the company’s looking into further market expansion, but given its track record with smartphones in the US, we have a hard time believing Tron will see these shores anytime soon.

The Tron console itself runs a half-skinned version of Android JellyBean (version 4.2.3) that presents a clean menu overlay with feature tiles for access to games, Huawei’s store, video, application, settings and featured titles. That slick menu selection comes to a screeching halt, however, as soon as you attempt to select anything other than games, bringing you face-to-face with Android’s ugly underbelly — much like on the OUYA.

Storage-wise, the Tron will come in 16GB/32GB configurations, but that space can be expanded up to 64GB via a microSD slot at its base. There’s also support for Ethernet, USB 3.0, audio out, WiFi a/b/g/n/ac and 2GB RAM to aide the Tegra 4 chip inside. The Tron console, of which there are black and white versions, is housed in a glossy plastic shell (sorry, no flashing strips of neon light) with a large power button that nearly occupies its entire top. Overall, it’s an underwhelming design — something more than one Engadget editor referred to as “wastebin-like.” You can judge for yourself in the gallery below.

The Tron controller is an Xbox 360 controller by way of OUYA. So much so, that the button placement is nearly identical save for that giant, circular touchpad smack dab in the center. Users that pick up the controller will be greeted with four actions buttons (X, Y, A, B), four shoulder triggers, as well as buttons for home, mute, view and menu. There’s even a headphone jack just tucked beneath the front face. The controller is actually incredibly light, but that lightness comes across as a con rather than an asset. It just makes the whole thing feel cheap and disposable, an impression not helped by the materials used.

Gameplay was good, not great. There was a slight latency noticeable when effecting button presses, but nothing that seemed like it’d get in the way of the onscreen action. We weren’t able to get much clarity on the openness of the platform — a Huawei rep told us games would need to be optimized for Tron before appearing in the Store — but we assume side-loading Android games wouldn’t pose any problem. 4K playback is also supported on the console and was demoed from within the video submenu.

Huawei hasn’t locked down final pricing on the Tron just yet, but we’ve heard the Android mini-console should arrive with a sub-$150 price point. Again, it’s destined for China-only in Q2 of this year, but if you really need to get your hands on it, there’s always the option to import.

Check out this link:

Huawei hops on the Android gaming bandwagon with Tron mini-console


Sony’s PlayStation 4 Tops One Million Units in First Day


Sony said it sold more than one million units of the new PlayStation 4 videogame console to consumers in its first day on sale, indicating strong initial demand for the device.

Andrew House, head of the Japanese tech giant’s videogame division said in a statement that gamers appear to be reacting well to the device.

Sales remain very strong in North America, and we expect continued enthusiasm as we launch the PlayStation 4 in Europe and Latin America,” he said. The device will continue its rollout beyond North American markets on Nov. 29.

The company has said it expects to sell five million units by March, which would beat the initial sales rollout of its last-generation videogame device, the PlayStation 3, which sold 3.5 million units worldwide over the same introductory period.

Sony’s data follow an initial flood of enthusiasm and long lines at stores for the PS4’s debut at midnight Friday morning, as well as stock-outs reported at many retailers.

The numbers are a positive sign for the videogame console industry, which has struggled in recent years through a protracted slump as consumers have held off purchasing or turned to games offered on mobile devices and social networking websites.

Videogame executives have blamed the industry’s contracting sales on the cyclical nature of the console devices, citing sales slowdowns shortly before Microsoft’s Xbox 360, Nintendo’s Wii and Sony’s PlayStation 3 were all introduced between 2005 and 2006. Shortly after their introduction, console videogame sales surged 28% in 2007, according to data from market research firm PwC.

This time, however, sales are expected to grow more slowly. PwC says it expects worldwide console games sales to grow 4.2% to $25.98 billion this year, up from $24.93 billion a year prior. In 2014, sales are expected to rise another 6.4% to $27.62 billion.

The strong sales data from Sony, though, point to the possibility of a more dramatic uptick. Still, analysts warn, the real test of the device will be over the longer term, and whether it can mirror or even beat the momentum of its predecessors.

Sony had earlier said it had ample quantities of the device, citing easier manufacturing processes. Analysts have said they expect Sony to sell as many PS4s as it can manufacture over the holiday shopping season. Microsoft, which is launching its Xbox One on Nov. 22, said it too has strong supplies ahead of launch.

Separately, some customers have complained on social networking websites that their PlayStation 4 devices weren’t acting as they should, including inability to turn on as expected. Sony said it is investigating the reports, but believes the issue impacts a “very small percentage total units shipped to consumers.”

Check out this link:

Sony’s PlayStation 4 Tops One Million Units in First Day


Dragon Ball Z: Battle of Z Slated for Americas on January 28


Namco Bandai Games announced on Friday that its Dragon Ball Z: Battle of Z game is slated to launch on Xbox 360, PlayStation 3, and PS Vita (digital only) in the Americas on January 28.

In the “team melee action” game, up to four players can play cooperatively, or eight players can engage in a massive battle royale. The game will feature four different battle types, and a full-featured solo play. The game has online multiplayer support, and players can work together on attacks such as “Synchro Rush” or boosting each other’s health via “Revive Soul.”

Players can also form “dream teams” such as the “ultimate Son Goku team” above or a team of all forms of Frieza. Players can take on colossal bosses in 360° all-range battles. The game has 60 exclusive missions and over 70 different playable fighter characters, including the God of Destruction Birus and his companion Uis from this year’s Dragon Ball Z: Battle of Gods film.

The game will debut in Japan on January 23, 2014.

Check out this link:

Dragon Ball Z: Battle of Z Slated for Americas on January 28


Samurai Warriors 2 HD Ver. Gameplay Video Vol. 3

This is a gameplay video of the PS3/PS Vita game Samurai Warriors 2 with Xtreme Legends & Empires HD Version. The game has an abundance of content to enjoy from these three titles as well as beautifully updated HD graphics. It was released on Oct. 24.

––About Samurai Warriors––

The Samurai Warriors series is an action series created by Tecmo Koei Games Co. Ltd. in 2004. Games in the series have been released on the PS2, PS3, PSP, PS Vita, Xbox, Xbox 360, Wii, 3DS, and Windows. Samurai Warriors 2 with Xtreme Legends & Empires HD Version released on Oct. 24 will release on the PS3 and PS Vita.